#7: π€Event binding
We want our application to react to the user's actions. We want to update the title of the todo item whenever the user changes it, or to add a new item when the user presses the Save button or the Enter key.
We still don't have a whole list to show, but at the moment we will use another way to test the action. We will change it to the right functionality later on.
The input-button-unit
component should look like this:
The Action
First, let's implement changeTitle
. It will receive the new title as its argument. The best practice is to have our custom methods written after the lifecycle methods (ngOnInit
in this case):
Binding to Events
Just like binding to element properties, we can bind to events that are emitted by the elements. Again, Angular gives us an easy way to do this. You just wrap the name of the event with parenthesis, and pass it the method that should be executed when the event is emitted.
Let's try a simple example, where the title is changed when the user clicks on the button. Notice the parenthesis around click
. (We also change the binding of the input's value back to title
.)
The event is called
click
and notonClick
- in Angular you remove theon
prefix from the events in the elements.
Go to the browser and see the result - click on the Save button.
Event Data
We pass a static string to the method call: Button Clicked!
But we want to pass the value that the user typed in the input box!
In the next chapter we will learn how to use properties of one element in another element in the same template. Then we'll be able to complete the implementation of the click event of the Save
button. But now we'll bind a method to an event on the input element: when the user clicks Enter, the method changeTitle
will be called.
'keyup' event
When the user types, keyboard events are emitted. For example keydown
and keyup
. We will catch the keyup
event (when the pressed key is released) and change the title:
Now when the user types in the input box, the title is changed to "Button Clicked!". But it's still a static string.
Tip: When an element becomes long due to its attributes, you should make it easier on the eye by splitting it into several lines:
The $event object
Now we just react when the keyup
event occurs. Angular allows us to get the event object itself. It is passed to the event binding as $event
- so we can use it when we call changeTitle()
.
The event object emitted on keyup
events has a reference to the element that emitted the event - the input element. The reference is kept in the event's property target
. As we've seen before, the input element has a property value
which holds the current string that's in the input box. We can get the current value of the input element using $event.target.value.
However, if you try doing this directly in the template, like shown below, you will encounter a problem.
TypeScript can't be sure that $event.target
is an input element. It could be any kind of element. And most elements don't have a value
member.
We need to tell TypeScript that we know that the $event.target
object is of type HTMLInputElement
, as opposed to EventTarget
. Casting is done with the keyword as
. However, it can't be done in the template. If you try casting in the template, as shown below, you will get an error.
The solution is to perform the casting in a class method. Since we want to keep the method changeTitle
generic so it can be used also in other places (such as the button), it must receive a string. So we won't use it to receive the event or the target and cast them.
We'll write another method that will only be used for the casting purpose. This is the solution suggested by the Angular tutorial as well: Event Binding Concepts.
Add the following method in the component class, before or after the changeTitle
method.
Now, adjust the method passed to the (keyup)
event so that it uses both changeTitle
and getInputValue
like this:
Check it out in the browser. Now with every key stroke, you can see the title changes and reflects the input value.
Pressing the Enter key
You can limit the change to only a special key stroke, in our case it's the Enter key. Angular makes it really easy for us. The keyup
event has properties which are more specific events. So just add the name of the key you'd like to listen to - in our case it's keyup.enter
:
Now the title will change only when the user hits the Enter key while typing in the input.
Explore the $event
Change the method getInputValue
:
Try it out!
Don't forget to change back the code before we go on! (Remove console.log(event);
)
The file should look like this:
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